Space Jumper is a Lunar Lander inspired platform game available on PC and on Android. Continue reading “Introducing Space Jumper, a platformer”
Just a quick test of ZombieTown 2, the enemies are still very WIP, as well as damage systems.
In order to create a more tactile interface within VR, I have begun designing my own tracked accessory. Currently, I am using a controller for tracking, but this will change in the future. Here are some pictures of the build process:
Got some more mechanics working in my shooting range, including reloading and destruction. Check out the video below
Over the past few weeks, I have been working on 3d modeling and texturing. Check out a few of my models below, and check out my ArtStation portfolio here.
3D Models were created using ProBuilder Pro, and most textures were created using Substance Painter 2.
Testing out some destruction physics for a turret based shooter. Continue reading “Destruction physics in Unity 5”